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Showing posts with the label management

Introduction to C++ : Starting C++ Series Part 1

A few of you maybe aware of the book on Python I wrote , and published, last year?  And I've had at least one reader get in touch for a second part.  Unfortunately my gaze has passed over Python and returned to where I live.  The world of C++. I have a particular problem with the C++ developers I'm meeting of late, they're either simply not C++ programmers, being an actual mix of good and bad C programmers or just not programmers at all (in one case).  Then even when they are very good C Programmers, there's been a mix of the up-take on ideas and feature benefits of modern C++ itself. Its to and for these fair folk I have begun to write about C++, a new book, based on my own real experience but tempered with where I believe teams and individuals are going wrong when converting their skills to modern C++. For the programmers reading here now, it starts with a chapter zero... Lets take a sneak-peek.... Chapter 0: Introducing C++ It is incredibly hard to introduce the C...

Development : Coding Style Clash

I've spoken on these pages before, and even shown, that I generally code to a standard, one of the rules I have it NOT to use Hungarian notation , but to use a notation telling me the scope of a variable, and then give it a meaningful name. Now, over the last few weeks I've been involved in a new piece of coding with a group of like-minded individuals.  And what getter way to explain this oxymoron than through our coding standards. Now, I like to use "m_" for member, lots of people can accept this, I like "p_" for parameters, a lesser few reject this than you'd think and some people even quite like this as they suddenly get to reuse their useful meaningful names, and in languages like Python they suddenly get to distinguish between locals, globals and parameters really easily... But then the controvertial one, the one which causes me most angst. Locals being represented with "l_"... You might say the lower case "L" is asking for troub...